IGG INC Annual Profit Soars by 697% to HK$580 million
IGG Inc 2024 Annual Financial Highlights and 2025 Business Update:
- In 2024, the Group experienced a 9% year-on-year increase in revenue, reaching a total of HK$5.74 billion. This growth was primarily due to three growth drivers – two highly-rated games “Doomsday: Last Survivors” and “Viking Rise”, which contributed approximately HK$1 billion and HK$700 million, respectively, along with the APP Business , which generated HK$1.1 billion. These three contributors accounted for 49% of the Group’s revenue in 2024, up from 32% in 2023, underscoring the success of its diversified growth strategy. “Lords Mobile”, IGG’s flagship title launched nine years ago, made a significant contribution of nearly HK$2.6 billion in revenue.
- The Group achieved a significant 697% year-on-year increase in net profit, reaching HK$580 million in 2024. The Group’s core business experienced a substantial surge of 3,626% year-on-year to HK$650 million in net profit. The investment business recorded an unrealized loss of approximately HK$70 million due to fair-value changes of investees.
- Entering 2025, the Group will continue to enhance its gaming and APP Business, with a commitment to sustaining long-term profitability. The Group will release two blockbuster strategy games, “Frozen War” and Project PSS, along with a blockbuster casual game, “Tycoon Master”. With their innovative and meticulously crafted gameplay, these titles possess growth potential.
HONG KONG, Mar 27, 2025 - (ACN Newswire) -IGG Inc (“IGG” or “the Group”, stock code: 799.HK), a leading global developer and publisher of mobile games and applications, is pleased to announce the audited consolidated financial results of the Group for the year ended 31 December 2024.
In 2024, the Group steadily reinforced its development goal of “diversified growth and steady profitability” through three growth drivers: two highly-rated games, “Doomsday: Last Survivors” and “Viking Rise”, along with the APP Business. In terms of revenue, the Group experienced a 9% year-on-year increase, reaching HK$5.74 billion in 2024. This growth was primarily driven by “Doomsday: Last Survivors” and “Viking Rise”, which contributed approximately HK$1 billion and HK$700 million, respectively, while the APP Business generated HK$1.1 billion. These three contributors accounted for 49% of the Group’s revenue in 2024, up from 32% in 2023, underscoring the success of its diversified growth strategy. “Lords Mobile”, IGG’s flagship title launched nine years ago, made a significant contribution of nearly HK$2.6 billion in revenue. During the year, revenue from Asia, Europe and North America accounted for 42%, 34% and 20%, respectively, of the Group’s total revenue.
With the contribution of the aforementioned businesses and extensive utilization of AI technology, the Group achieved a significant 697% year-on-year increase in net profit, reaching HK$580 million in 2024. The Group’s core business experienced a substantial surge of 3,626% year-on-year to HK$650 million in net profit. The investment business recorded an unrealized loss of approximately HK$70 million due to fair-value changes of investees. As at 31 December 2024, the Group’s mobile games were available in 23 different languages worldwide, with approximately 1.5 billion users in total and over 17 million monthly active users (“MAU”) across more than 200 countries and regions.
Since its launch, the game “Doomsday: Last Survivors” has regularly introduced new features, including account entrustment, alliance vault and mini-games, to enhance gamer engagement. Additionally, the game ran a series of collaborations with different partners, including the classic game “Metal Slug 3” and hit movie “Pacific Rim”. These initiatives, coupled with offline tournaments, were well-received by its 73 million players[1], leading to a 50% year-on-year increase in revenue. Following the success of the first International Offline SLG Championship held last year, the Group is gearing up for the “2025 World Championship” for “Doomsday: Last Survivors”, “Lords Mobile”, and “Viking Rise” to let players experience the thrill of ‘live’ competitive gaming.
“Viking Rise”, the Group’s first Viking-themed strategy game, received widespread acclaim when it was launched in late 2022. Throughout the year, the game continued to introduce new features, including Battle Royale gameplay, mercenary guild battles and a new conquest season entitled “Fenrir’s Judgement”. Additionally, the game reintroduced a collaboration with the popular TV show “Vikings” from MGM Television and its spinoff series “Vikings: Valhalla”. These enhancements and marketing initiatives resonated with its 40 million players2, driving a remarkable 66% year-on-year increase in revenue.
“Lords Mobile”, IGG’s blockbuster title that debuted nine years ago, is the Group’s first cross-platform, multi-language, real-time game, lauded by Sensor Tower for its longevity[2], and designed for a global audience. It has received widespread acclaim from gamers, and consistently generates stable revenue for the Group. As of 31 December 2024, it has amassed 740 million registered users worldwide and has 9 million MAU. In the second half of 2024, the game introduced the much-anticipated “Chaos Arena” feature, alongside ongoing IP collaborations and various offline events, to sustain player interest.
After a decade of exploration, research and development, the Group’s APP Business finally achieved significant breakthroughs and remarkable growth over the past two years. It has built a proprietary ad traffic platform supported by service-oriented mobile applications. Leveraging the Group’s global operational expertise and a base of more than 1 billion users, the APP Business reached a new milestone of 62 million MAU. It generated a remarkable HK$1.1 billion in revenue in 2024, representing 19% of the Group’s total revenue. The APP Business has emerged as a vital growth driver for the Group, contributing notably to a net profit of HK$95 million.
Through a combination of share repurchases and dividend payouts, the Group consistently returns value to its shareholders. During the year, the total amount declared in dividends, together with the funds allocated for share repurchases, accounted for approximately 38% of the Group’s net profit for 2024. The Board of Directors declared a second interim dividend of HK6.4 cents per ordinary share. Coupled with the first interim dividend of HK8.5 cents, the total dividend declared amounts to HK14.9 cents, representing approximately 30% of annual profit. In 2024, the Group allocated approximately HK$47 million for share buybacks, which corresponds to approximately 8% of annual profit.
Entering 2025, the Group will continue to enhance its gaming and APP Business, with a commitment to sustaining long-term profitability. The Group will release two blockbuster strategy games, “Frozen War” and Project PSS, alongside a blockbuster casual game, “Tycoon Master”. With their innovative and meticulously crafted gameplay, these titles possess growth potential. The Group is dedicated to drive growth for the APP Business by enhancing its platform development. Embracing the corporate spirit of “Innovators at Work, Gamers at Heart”, the Group will continue to strengthen its global R&D and operational capabilities, to relentlessly pursue its strategy of quality, innovation, and excellence in creating innovative yet timeless games.
About IGG Inc
Established in 2006, IGG Inc is a leading global mobile games and applications developer and operator with headquarters in Singapore and local offices in the United States, China, Canada, Japan, South Korea, Thailand, the Philippines, Indonesia, Brazil, Türkiye, Italy and Spain. IGG offers multi-language and multifarious games and mobile applications to users around the world. The Group has established long-term partnerships with over 100 business partners, including global platforms, advertising channels, and vendors such as Apple, Google and Meta. IGG’s most popular products include the games “Lords Mobile”, “Doomsday: Last Survivors”, “Viking Rise”, “Time Princess”, along with a range of diversified mobile applications.
[1]APP Business: development and operations of the Group’s mobile applications.
[2]User data as of December 31, 2024.
[3]Source: Sensor Tower, a third-party analytics platform
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